Breck Ortiz

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Software Engineer

Game Developer

Hi! I’m Breck

I’m a Computer Science student graduating from Texas A&M University in 2025!

I’m passionate about software development, specifically when it relates to games!

Breck Ortiz
  • College: Texas A&M University

    • Bachelors of Science in Computer Science

    • Minor in Game Design and Development

  • Game Development:

    Game development has been one of my favorite hobbies since high-school. I always enjoy seeing the tangible results of trying to bring wacky mechanics and idea to life.

    Sports

    I've played sports all my life! In college I played on intramural tennis, softball, hockey, and kickball teams, and in Highschool I was on varsity tennis and varsity track.

    E-sports

    I grew up with video games. That, mixed with my competitive nature, led me to Esports. I received a scholarship and a sponsorship during my time playing Smash Brothers competitively.

    You can see one of my sets Here!

    • Created and published a game that won “best in show” for video games at Texas A&M’s annual media competition.

    • Played on Texas A&M's traveling Esports Team. I Received a sponsorship and a scholarship during my time competing.

    • I can backflip on skis!

    1. Graduate as a Computer science and Game Design student from Texas A&M in May of 2025.

    2. Join the workforce, meet interesting people, and contribute to a project with a meaningful impact.

    3. Continue making games!

Overview

Projects

Play Trailer For Infinite Library

  • Infinite Library is a 2.5D Platformer with unique movement abilities. You navigate the Infinite library in search of a corruptive source that poses a risk to all knowledge within the universe.

    Fun Fact: There are currently multiple speedrunners for this game that have cut down the typically 50min play though down to a ~6min speedrun!

  • I led a talented team of 3 artists and 2 programmers through the process of making Infinite Library over the course of only 11 weeks.

    As Lead Programmer I:

    • created the systems that greatly expedited the process of development.

    • designed/programmed 6 of the 8 levels within Infinite Library.

    • Programmed the characters movement. I was inspired by games like Celeste and Smash Brothers Melee to make a character that can quickly skate around the environment if you were skilled, but also could move normally if you wanted to.

    • Created unique abilities for the play to use in order to solve various puzzles in the library

My Roles:

Lead Gameplay Programmer

Lead Systems Programmer

Lead Game Designer

VFX Designer

Awards:

Infinite Library won “Best In Show” in the video game category at Texas A&M’s 31st annual media competition, Vizagogo.


  • Have you ever known your opponents next move, but didn't have means of immediately capitalizing?

    Have no fear, Chess 2.0 is here!

    In Chess 2.0, you can predict your opponents move before they can make it. Correct move predictions gives you Meter Points which can be used to perform special moves on your turn!

    If your opponent is about to take one of your pieces, you can predict the opponents move + spend Meter points to perform a defensive Parry, leaving your opponent open for a counter attack!

  • A lot of my favorite games make use of matchmaking systems and server/client connections,

My Roles:

Solo Developer

Work Experience

Software Engineer Intern

Summer 2022 + Summer 2023

  • Employed Full time as a Game Development Software engineer intern at Aspyr Media .

  • Worked on the game “HumanKind”, and was added to the credits upon completion of internship.

  • Worked efficiently with a team of engineers to complete tasks on time.

  • Learned about the game development process when it comes to AAA games.

Game Development Peer Teacher


2024

  • Employed as a Peer Teacher for VIST 206/305/405 Gaming vertical studio.

  • Gaming Vertical Studio is a class where students work in teams to develop a video game throughout the semester in Unreal Engine 5.

  • Provided feedback and critique, assisted students with blueprinting, C++, and other Unreal Engine related questions.


Web Development Intern

Summer 2021

  • Employed as a front-end web development intern.

  • Worked with a team to efficiently finish tasks within a reasonable timeframe.

  • Implemented unique features to the SuperWorld webpages.

Contact Info

breckortiz12@gmail.com
(737)-932-2105